Other Work


OSL Shader

I created the model in Maya. I used OSL code and other nodes in Houdini to create the shader. Completed in February 2022.

Procedural Texture

The original model was provided by Professor Steele. The plant mesh and vase mesh were altered by me in Maya and textured procedurally in Houdini. This project was rendered using Redshift
Completed in January 2022